Been having issues texturing the building. Realised I have over complicated things for myself so I will rebuild the tower using two cylinders which will be cylindrical mapped and scaled then duplicated and resized. While doing this Maya crashed so I decided to do a quick Mudbox sculpt of a hollow log for a change of scene. The textures used look fine however my UV's weren't right. Unfortuantly Maya crashed before I could get a decent screenshot of both.
Mudbox has also crashed on me on patching a hole left by retopologising.
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