Quick sculpt of a weird fish man I did a while ago. Was going for a goldfish look with the big cheeks and floaty fins, may come back to this at a later stage to add final details and texturing.
Been asked to produce a bird skull to act as decoration for Contained
Loosely based the shape on this vulture skull but included influences from other bird skulls.
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Base Maya model |
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Sculpted detail in Mudbox |
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From here I now just need to unwrap the UV's, paint and retopologise. I'm planning to use this model to get to grips with implementing level of detail so I should by the end have at least two variants
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