2 November 2016

Stuff I've been working on recently...

I've been working on two 2D pieces, one is a mostly finished concept sketch which needs neatening up before posting on here, the other is a painterly landscape which I'll most likely be posting as finished first.

I've been wanting to make something in 3D that's more stylised for a while now and decided on this Gecko mage by Alex Braun


This is the base mesh (not yet mirrored) made in Maya
In progress sculpt
This is mostly getting there. After finishing the sculpt I'm going to make the cloak and staff. I'm then going to texture using Substance Painter this time as I really need to start moving away from Mudbox.