Used this for reference, put in two planes of the same size and moved them into position so they lined up then put them on a reference layer. Then made a cube with a vertical divison and deleted one side then used duplicate special. After that used extrude and add divisions to get the shape etc.
25 April 2013
Box Modelling and Topology
Troll
Minotaur
Started off creating a box with a vertical division, deleted the left side of the box and set it to vector3 then used duplicate special to create a mirrored duplicate of it. I then added two planes with the reference image and rotated and moved them to the right position. I then adjusted the vertexes and extruded the box once.Used the reference to get the basic proportions and followed the first part of the tutorial extruding from the box and adjusting vertexes to get the shape.
Decided to hide the reference images and just follow the tutorial, adjusted arms, neck and legs, added hands and fingers and added to the feet. Extra edge loops on the leg and division across arm to face.
Having some issues with the third part of the tutorial
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