18 February 2013

CAT Rigging

CAT rigged a human figure by using techniques learnt from the tutorial adjusting the base human CAT rig.

CAT rigged this beast model by creating an empty rig ('none') then creating a pelvis and adding and adjusting bones to fit the model making sure it has enough joints to move but not too many.

7 February 2013

Figure modelling



Have too many polys and some of the geometry is really messed up. Trying to sort it out but my camera settings have been messed up making it difficult. Refernce photos aren't great, front view is slightly tilted making it difficult to judge symmetry and the side view is too wide.


Here is as far as I got with the model. I had too many topology issues with the first model so the best option seemed to be tostart again with clean topology.

15 minute low poly model