28 November 2012

Christmas Assignment: Final

Based off Katamari, starting to think I should of given Santa a katamari cylinder head after all and added some rainbows or something so that its more obvious.
Added a head cylinder and changed his face to be more katamari-ish. Looks a little drab and dull, would of been better if I added more colour and things going on in this.
 


Christmas Assignment: Sketches/Ideas

Took a while to think of any ideas. Did the scribbly sketch first then later came up with the wizard and katamari based ideas. Might use the katamari idea but have a typical santa pushing it.

14 November 2012

Plane Crash: Day + Night

Mostly finished, ideally I would of had an extra layer showing more detail and some texturing on the buildings and floor. I found it difficult to add more to this because I merged layers to create the night scene and meant to save it as a separate file but accidently clicked 'save' instead of 'save as' making it very difficult to then edit the day scene. The plane has hit a building while attempting to crash land, the sole survivor is observing the scene from the safety of a raised ledge while waiting for help. I tried using a linear dodge layer for the flames which has worked pretty well. I hate how the windows came out, especially the day version, I wanted to create a reflective effect but it didn't work. Looking at the two side by side makes me realise the lighting of the two are quite similar, the day version could do with being a bit brighter so the two are more visibly different.

12 November 2012

Plane Crash: WIP

Need to sort out the right side of the picture, might change characters positioning/scale/pose, add detail and colour.

7 November 2012

Plane Crash: Sketches, Renders



Sketches of 747 planes. Wanted to get sketches of different angles. The bottom sketch was an attempt at showing the plane as cylinders etc so it might become easier to draw. Top left is a view of under the plane.. Top right is a downward side view.



     Renders of different angles of a crash scene modelled in Maya. I will probably use the first or last render.


6 November 2012

Perspective Boxman


Using perspective lines I copied a 3D block model using the perspective lines as reference